GoLang Training

Duration : 3 Days

Date : 01, 02, 03 Feb 2024


Golang is an open-source programming language created by Google. As one of the fastest-growing languages in terms of popularity, it’s a great time to pick up the basics of Golang! This course is designed to get you up and running as fast as possible with Go. We’ll quickly cover the basics, then dive into some of the more advanced features of the language.

  • Understand the basic syntax and control structures of the language of Golang
  • Apply Go’s “OOP” – Structs, Interfaces, Encapsulation, Inheritance, Polymorphism


Should have programmed in any other language like Java/C#/C/C++/etc.

Course Contents

The Go Language, Control Structures
Why Go?
  • The Beginnings of Golang
  • Golang vs Other Languages
  • Supported Platforms, Cross Compiling
  • Key Distinguishing Features

Setting Up Go
  • Downloading and Installing Go Setting up Go
  • Environment Variables
  • Why do we need Git, Mercurial, etc.?
  • Go Playground

Basic Program, Go Tools
  • Hello World, packages, import, main & main
  • Go build
  • Go run

Working with Strings
  • String Functions
  • String Formatting

Data Types
  • Data Types in Go.
  • Zero Values

Variables and Assignment
  • var, := differences new
  • Multiple assignment
  • Values
  • Variables
  • Constants

Defer Statement
  • Defer
  • Defer Evaluation

  • Errors in Go
  • Error Conventions
  • Custom Errors panic and recover
  • defer

Cross Compiling
  • Cross Compiling Go Programs

  • Writing a Function
  • Return Values
  • Multiple Return Values

Pointers, Parameters, Return Values
  • Pointers
  • Parameters
  • Pass by Value, Pass by Reference

Defer, Continue, break, goto, fallthrough
  • continue, break, goto with label
  • fallthrough for switch

More Go Tools, External Tools, Editor Settings
  • go fmt
  • go imports nsf/gocode
  • go, vet
  • vim-go for vim users
  • sublime text plugins
  • vs-code plugins
  • atom plugins

Control Statements
  • If/Else
  • Switch

Arrays, Slices, Maps, for
  • For
  • Arrays Slices
  • Maps
  • Range , continue, break, goto, fallthrough

“OOP” – Structs, Interfaces, Encapsulation, Inheritance, Polymorphism

  • Structs
  • Struct Members
  • Anonymous Struct Members
  • Methods on Structs
  • Pointer and Value Receivables in struct methods
  • How structs take place of objects

  • Interfaces
  • Implicitness of Interfaces
  • Example with io.Reader and io.Writer
  • Type Assertion
  • Type Assertion and Switch

Encapsulation, “Object Hierarchy”, “OOP”
  • Data Hiding
  • Struct Inheritance with Composition
  • Polymorphism


Feb 01 - 03 2024


9:30 AM - 5:30 PM


INR 30,000.00




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